World of Tanks VR to Manoeuvre Into VR Arcades Next Week

Wargaming has been experimenting with virtual reality (VR) and augmented reality (AR) versions of its popular MMO World of Tanks for several years now, most notably launching World of Tanks VR as a location-based entertainment (LBE) experience in Russia last year. Next week the videogame will be rolled out to VR arcades worldwide using the Synthesis VR distribution platform. 

World of Tanks VR was created specifically for the LBE market, featuring specific motion controller support so players can drive, aim, and shoot these war machines quickly and fluidly. Arcades will be able to offer 2-4 multiplayer battles with three tanks (LTTB, T-144, IS-3) offering their own strategic advantages and disadvantages available at launch. The LTTB is light and nimble yet poorly armoured while the IS-3 is a giant brute with plenty of power but very slow. That makes the T-144 the balanced medium tank. Continue reading

Ubisoft Building 50 Person Team for Unannounced VR Project

It was once the case that large videogame developers had no interest in virtual reality (VR) content creation due to the fact the technology was so niche. Slowly but surely several studios have come to embrace VR such as Bethesda, Gearbox Studios, and Ubisoft. Actually, Ubisoft was one of the earliest creating titles like Werewolves Within, Eagle Flight, Star Trek: Bridge Crew and most recently Space Junkies. Today, VRFocus has learnt Ubisoft is now hiring for a specialist VR team.

Space Junkies

The company is looking to build a 50 person strong team to work on an unannounced VR project, a AAA title which will use one of Ubisoft’s biggest IP’s. There are plenty to choose from when it comes to well-known Ubisoft brands including  Assassins Creed, Far Cry, Rainbow Six, Tom Clancy the list goes on. Continue reading

6 Minutes of Puzzling in The Curious Tale of the Stolen Pets

Virtual reality (VR) developers were out in force at Gamescom 2019 last month and VRFocus is still catching up on the content. One of the highlights of the event was The VR Games Showcase, the brainchild of Fast Travel Games. Naturally, the studio also had a new videogame to share in the form of The Curious Tale of the Stolen Pets which VRFocus demoed and recorded.

The Curious Tale of the Stolen Pets

The video showcases the very first level of the title so completely avoid it if you don’t want any puzzle spoilers. The entire experience is a very light-hearted puzzle adventure designed for any age but most likely aimed at a younger VR audience. Continue reading

Borderlands 2 VR Confirmed for 2019 PC Release, PlayStation VR Getting new DLC

Having brought Borderlands 2 VR to PlayStation VR for Christmas 2018, Gearbox Software is now planning on releasing the title for PC virtual reality (VR) headsets this Autumn. As for the PlayStation VR version, fans will see a massive update arrive later this week packed full of content.

Borderlands 2 VR

Revealing details as part of PAX West, Gearbox Software will be releasing the ‘Bad Ass Mega Fun’ pack for PlayStation VR this Friday, 6th September 2019. It’ll feature DLC campaigns: Captain Scarlet and Her Pirate’s Booty, Mr. Torgue’s Campaign of Carnage, Sir Hammerlock’s Big Game Hunt, and Tiny Tina’s Assault on Dragon Keep, as well as five Headhunter packs;  Ultimate Vault Hunter Upgrade Packs, the Creature Slaughter Dome; the Vault Hunter Heads and Skin packs; plus the Mechromancer and Psycho classes, reports Eurogamer. Continue reading

Gamescom 2019 Interview: It’s no Monster Just a Paper Beast

There were several virtual reality (VR) titles at Gamescom 2019 that VRFocus was very interested in seeing, one of which was Paper Beast by Pixel Reef. With some beautiful screenshots and trailers having been released over the past few months as well as details regarding the narrative, it was still unclear what the goal (if any) was. So VRFocus sat down with Pixel Reef CEO and Paper Beast creator Eric Chahi to hopefully understand more.

Paper Beast

When looking at screenshots they often only tell half the story, and on some occasions distort the truth as to the quality of the experience. Paper Beast doesn’t suffer from the latter, in fact, the videogame looks even more spectacular in its VR form than as a 2D image. The former issue, on the other hand, is a different conundrum altogether and one that will never truly be understood until the final release in Q1 2020. Continue reading

Gamescom 2019 Interview: Somnium Space is a Virtual Investment

Making any sort of investment comes with its own particular risks and rewards, from something as simple as buying an in-game item to putting money into stocks and shares. Many companies have invested in the future of virtual reality (VR) technology and as you’re reading VRFocus you probably have to, most likely by buying a VR headset. However, what about the virtual world itself? It’s long been imagined some sort of VR universe may well become a hub for all content, with projects like Somnium Space creating those building blocks. Yet the platform wants users to have a real vested interest in it by offering virtual land that can be owned and built on. So at Gamescom 2019, VRFocus caught up with CEO and co-founder of Somnium Space, Artur Sychov, to learn more about this grand ambition. Continue reading